Lawyer of Rules, LLC

Lawyer of Rules, LLC

  • General Play 
  • Core Rules 
    • Battle-shock
    • Charge Phase
    • Fight Phase
    • Movement
    • Shooting Phase
    • Stratagems
    • Terrain
    • Transports
  • Rules by Faction
    • Imperium
      • Adepta Sororitas
      • Adeptus Custodes
      • Adeptus Mechanicus
      • Astra Militarum
      • Imperial Agents
      • Imperial Knights
      • Space Marines
        • Black Templars
        • Blood Angels
        • Dark Angels
        • Deathwatch
        • Grey Knights
        • Imperial Fists
        • Iron Hands
        • Raven Guard
        • Salamanders
        • Space Wolves
        • Ultramarines
        • White Scars
    • Chaos
      • Chaos Daemons
      • Chaos Knights
      • Chaos Space Marines
        • Emperor’s Children
      • Death Guard
      • Thousand Sons
      • World Eaters
    • Xenos
      • Craftworlds (Eldar)
        • Harlequins
        • Ynnari
      • Drukhari (Dark Eldar)
      • Genestealer Cults
      • Leagues of Votann
      • Necrons
      • Orks
      • T’au Empire
      • Tyranids
  • Mission Packs
    • Leviathan Tournament Companion
      • Scoring and Objectives
  • Abbreviations and References 
  • Base Sizes
  • Glossary of Terms 
  • About 
  • Frequently Asked Questions 
  • Legal
  • Contact

Welcome to the Lawyer of Rules!

This website is intended to run as a database of clarifications to confusing rules in Warhammer 40,000 matched (especially competitive) play. It is especially meant to offer a set of thoughtful interpretations complete with reasoning and comparison material as well and bring together different rulings from 40k competitive guides (e.g. the WTC or ITC rulebooks) about common issues in gameplay.

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